smoketetsuo: (ValveConcept)
Tux Born to Frag Wallpaper Linux Real Guns Are Bad
This entry was prompted by this tweet and this article that was linked from said tweet as well as discussions I've had on PC Gamer previously on a couple of different occasions. It seems to me that some conclusions are naturally being jumped to even by some software "industry" big wigs such as Mr. Stallman. 


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smoketetsuo: (bioshock)
 

 This was a suprise for me tonight. After years and years of wondering if the croteam is ever going to suppor the Mac they have announced their latest title.. Serious Sam 3: BFE is coming to the Mac. The previous games all ran well in WINE but it's always good to see a developer step up to the plate and announce official support for the Mac platform. The only thing not known about this is who is porting it and how. I'm just glad it's official now as I don't have to futz around with it in WINE and possibly trigger their DRM scheme with the invincible pink scorpion or anything.

Previously they had an outside contractor named Ryan C. Gordon port the first and second encounters to Linux. But they didn't port those to the Mac although that guy does do Mac ports too from time to time so he could be doing this one too. There's also the possibility that they paid for a license to transgaming's cider technology which is pretty much the same as WINE.. sort of fooling a game that it's running on windows when it really isn't. 

There may be more details later though. Apparently this is going to be on Steam and "Get Games" although I've never heard of the latter.

{Joystiq}
{Shacknews}
{VG247}
smoketetsuo: (Default)
 

 This was a suprise for me tonight. After years and years of wondering if the croteam is ever going to suppor the Mac they have announced their latest title.. Serious Sam 3: BFE is coming to the Mac. The previous games all ran well in WINE but it's always good to see a developer step up to the plate and announce official support for the Mac platform. The only thing not known about this is who is porting it and how. I'm just glad it's official now as I don't have to futz around with it in WINE and possibly trigger their DRM scheme with the invincible pink scorpion or anything.

Previously they had an outside contractor named Ryan C. Gordon port the first and second encounters to Linux. But they didn't port those to the Mac although that guy does do Mac ports too from time to time so he could be doing this one too. There's also the possibility that they paid for a license to transgaming's cider technology which is pretty much the same as WINE.. sort of fooling a game that it's running on windows when it really isn't. 

There may be more details later though. Apparently this is going to be on Steam and "Get Games" although I've never heard of the latter.

{Joystiq}
{Shacknews}
{VG247}
smoketetsuo: (bioshock)
 

 This was a suprise for me tonight. After years and years of wondering if the croteam is ever going to suppor the Mac they have announced their latest title.. Serious Sam 3: BFE is coming to the Mac. The previous games all ran well in WINE but it's always good to see a developer step up to the plate and announce official support for the Mac platform. The only thing not known about this is who is porting it and how. I'm just glad it's official now as I don't have to futz around with it in WINE and possibly trigger their DRM scheme with the invincible pink scorpion or anything.

Previously they had an outside contractor named Ryan C. Gordon port the first and second encounters to Linux. But they didn't port those to the Mac although that guy does do Mac ports too from time to time so he could be doing this one too. There's also the possibility that they paid for a license to transgaming's cider technology which is pretty much the same as WINE.. sort of fooling a game that it's running on windows when it really isn't. 

There may be more details later though. Apparently this is going to be on Steam and "Get Games" although I've never heard of the latter.

{Joystiq}
{Shacknews}
{VG247}
smoketetsuo: (ValveConcept)
I'm posting another screenshot because I really like the image I just put as my wall tonight.. also another cameo of my custom steam skin. :)



Update: I didn't keep the link to the wall but it was easy enough to find again I got it at konachan and I had to do an advanced search for headphones and 2560px and bing: {Wallpaper Source}
smoketetsuo: (Default)
I'm posting another screenshot because I really like the image I just put as my wall tonight.. also another cameo of my custom steam skin. :)



Update: I didn't keep the link to the wall but it was easy enough to find again I got it at konachan and I had to do an advanced search for headphones and 2560px and bing: {Wallpaper Source}
smoketetsuo: (ValveConcept)
I'm posting another screenshot because I really like the image I just put as my wall tonight.. also another cameo of my custom steam skin. :)



Update: I didn't keep the link to the wall but it was easy enough to find again I got it at konachan and I had to do an advanced search for headphones and 2560px and bing: {Wallpaper Source}
smoketetsuo: (MotokoWhite)


Today I worked on modifying a steam skin I found which makes it look more like a Mac application and I changed some of the graphics to match the theme I'm using which is Vitae Graphite. As the type of customization it is (skin) suggests though the changes are only skin deep it doesn't change any of the functions for better or worse. Also the corners are still not rounded but I'm pretty pleased with how it looks and how that look integrates with my desktop better than the default steam skin.
smoketetsuo: (Default)


Today I worked on modifying a steam skin I found which makes it look more like a Mac application and I changed some of the graphics to match the theme I'm using which is Vitae Graphite. As the type of customization it is (skin) suggests though the changes are only skin deep it doesn't change any of the functions for better or worse. Also the corners are still not rounded but I'm pretty pleased with how it looks and how that look integrates with my desktop better than the default steam skin.
smoketetsuo: (MotokoWhite)


Today I worked on modifying a steam skin I found which makes it look more like a Mac application and I changed some of the graphics to match the theme I'm using which is Vitae Graphite. As the type of customization it is (skin) suggests though the changes are only skin deep it doesn't change any of the functions for better or worse. Also the corners are still not rounded but I'm pretty pleased with how it looks and how that look integrates with my desktop better than the default steam skin.
smoketetsuo: (starbucks)
There are some good deals to be had if you buy your games on Steam. For example.... one of my favorite shooters of last year, Prey is on sale for $5! If I had a PC good enough to run it... (Only my Mac is capable of running it halfway decent in low settings.. it ran good enough for me to have fun and beat it). I'd snap it up even though I already have the Mac version. If you have an intel mac and don't already have it you may be able to get the version on Steam to run in crossover games... or not if what I read is true. People at inside mac games seem to be having troubles getting most games to work in crossover games. But if you have a PC and you where mildly interested in Prey but didn't want to pay $50 or even $20 now's your chance.

Of course if you already own it you can simply register your CD key with steam and download it for free and skip having to buy it again. Then keep your original discs as a backup. I did that with the original Half-life. Although Steam has made the original Half-life discs obsolete because the version on there is updated and better than the retail version.
smoketetsuo: (Default)
There are some good deals to be had if you buy your games on Steam. For example.... one of my favorite shooters of last year, Prey is on sale for $5! If I had a PC good enough to run it... (Only my Mac is capable of running it halfway decent in low settings.. it ran good enough for me to have fun and beat it). I'd snap it up even though I already have the Mac version. If you have an intel mac and don't already have it you may be able to get the version on Steam to run in crossover games... or not if what I read is true. People at inside mac games seem to be having troubles getting most games to work in crossover games. But if you have a PC and you where mildly interested in Prey but didn't want to pay $50 or even $20 now's your chance.

Of course if you already own it you can simply register your CD key with steam and download it for free and skip having to buy it again. Then keep your original discs as a backup. I did that with the original Half-life. Although Steam has made the original Half-life discs obsolete because the version on there is updated and better than the retail version.
smoketetsuo: (starbucks)
There are some good deals to be had if you buy your games on Steam. For example.... one of my favorite shooters of last year, Prey is on sale for $5! If I had a PC good enough to run it... (Only my Mac is capable of running it halfway decent in low settings.. it ran good enough for me to have fun and beat it). I'd snap it up even though I already have the Mac version. If you have an intel mac and don't already have it you may be able to get the version on Steam to run in crossover games... or not if what I read is true. People at inside mac games seem to be having troubles getting most games to work in crossover games. But if you have a PC and you where mildly interested in Prey but didn't want to pay $50 or even $20 now's your chance.

Of course if you already own it you can simply register your CD key with steam and download it for free and skip having to buy it again. Then keep your original discs as a backup. I did that with the original Half-life. Although Steam has made the original Half-life discs obsolete because the version on there is updated and better than the retail version.
smoketetsuo: (leather jacket dollfie)
It's called "Ninja Reflex" using the new "steamworks" multiplayer stuff they released for developers to use for free recently. It's only $9 on Steam.

"Master the Art of Speed and become a Ninja Gamer! Ninja Reflex uses martial arts challenges to test your reflexes, sharpen your hand-eye coordination, and measure your reaction times to the millisecond. Wield throwing stars, katanas, nunchucks…even chopsticks! Progress from White Belt all the way to Black Belt, 3rd Degree, and see if you can complete the 50+ Steam achievements on your journey!"


It's also available for the Wii (for $40) and DS ($30). It may actually be better on the Wii simply because of the controller (especially for multiplayer). But it's still cool to see that the PC isn't left out in the cold. Since the wiimote can be hooked up to the PC it's version should be made compatible with it too. It may also work good with the Mouse too but I would like to try it out before I say so. There's a demo out.. *Contemplates heading to my PC and getting on Steam*.

The system requirements are pretty low for a new game.. I guess because it pretty much is a Wii port. It only requires a 1GHz CPU, 256MB of RAM, and a DX9 card (doesnt specify which).
smoketetsuo: (Default)
It's called "Ninja Reflex" using the new "steamworks" multiplayer stuff they released for developers to use for free recently. It's only $9 on Steam.

"Master the Art of Speed and become a Ninja Gamer! Ninja Reflex uses martial arts challenges to test your reflexes, sharpen your hand-eye coordination, and measure your reaction times to the millisecond. Wield throwing stars, katanas, nunchucks…even chopsticks! Progress from White Belt all the way to Black Belt, 3rd Degree, and see if you can complete the 50+ Steam achievements on your journey!"


It's also available for the Wii (for $40) and DS ($30). It may actually be better on the Wii simply because of the controller (especially for multiplayer). But it's still cool to see that the PC isn't left out in the cold. Since the wiimote can be hooked up to the PC it's version should be made compatible with it too. It may also work good with the Mouse too but I would like to try it out before I say so. There's a demo out.. *Contemplates heading to my PC and getting on Steam*.

The system requirements are pretty low for a new game.. I guess because it pretty much is a Wii port. It only requires a 1GHz CPU, 256MB of RAM, and a DX9 card (doesnt specify which).
smoketetsuo: (leather jacket dollfie)
It's called "Ninja Reflex" using the new "steamworks" multiplayer stuff they released for developers to use for free recently. It's only $9 on Steam.

"Master the Art of Speed and become a Ninja Gamer! Ninja Reflex uses martial arts challenges to test your reflexes, sharpen your hand-eye coordination, and measure your reaction times to the millisecond. Wield throwing stars, katanas, nunchucks…even chopsticks! Progress from White Belt all the way to Black Belt, 3rd Degree, and see if you can complete the 50+ Steam achievements on your journey!"


It's also available for the Wii (for $40) and DS ($30). It may actually be better on the Wii simply because of the controller (especially for multiplayer). But it's still cool to see that the PC isn't left out in the cold. Since the wiimote can be hooked up to the PC it's version should be made compatible with it too. It may also work good with the Mouse too but I would like to try it out before I say so. There's a demo out.. *Contemplates heading to my PC and getting on Steam*.

The system requirements are pretty low for a new game.. I guess because it pretty much is a Wii port. It only requires a 1GHz CPU, 256MB of RAM, and a DX9 card (doesnt specify which).
smoketetsuo: (Gir Thumbs Up)
It's called Half-Life:Decay. It's basically a version of Half-Life especially designed to be played with two players CO-OP. In fact even when you play it single player you have to switch between the two characters in order to progress. I have my Half-Life cd key registered with Steam and the steam edition of Half-Life with HD models added on especially waiting for this mod to come out. It's actually a port of an expansion pack to the PS2 version that hadn't been back-ported to the PC up until now. If any of my friends on my friends list happens to have Half-Life and would like to play this game with me when it comes out leave me a comment\message\what have you. I read their forums and they said they are 60% done with the last level.
smoketetsuo: (Default)
It's called Half-Life:Decay. It's basically a version of Half-Life especially designed to be played with two players CO-OP. In fact even when you play it single player you have to switch between the two characters in order to progress. I have my Half-Life cd key registered with Steam and the steam edition of Half-Life with HD models added on especially waiting for this mod to come out. It's actually a port of an expansion pack to the PS2 version that hadn't been back-ported to the PC up until now. If any of my friends on my friends list happens to have Half-Life and would like to play this game with me when it comes out leave me a comment\message\what have you. I read their forums and they said they are 60% done with the last level.
smoketetsuo: (Gir Thumbs Up)
It's called Half-Life:Decay. It's basically a version of Half-Life especially designed to be played with two players CO-OP. In fact even when you play it single player you have to switch between the two characters in order to progress. I have my Half-Life cd key registered with Steam and the steam edition of Half-Life with HD models added on especially waiting for this mod to come out. It's actually a port of an expansion pack to the PS2 version that hadn't been back-ported to the PC up until now. If any of my friends on my friends list happens to have Half-Life and would like to play this game with me when it comes out leave me a comment\message\what have you. I read their forums and they said they are 60% done with the last level.
smoketetsuo: (Default)
Take a look here

The new features makes it look very competitive with Games For Windows Live... and a cool thing is it's what people think Games For Windows Live should be. You don't need to have a game open to be on steam and it works with any game on there... Games For Windows live only supports the two games that have it built in and only when those games are open. Also it doesn't look like you'd have to pay extra to use those features in Steam. Some person suggested that Games For Windows Live still has a chance for success because they have achievements which some people are addicted to. But what good are achievements if only two games on GFWL support them?

They should bring out steam for Mac (I'm guessing it would probably be with Cider) and maybe also Linux.

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