smoketetsuo: (G4 Cube Girl)
Apparently Cider can be hacked to run Windows games other than the one that came with it. The compatibility is hit or miss with that kind of hack because those games weren't tailored for Cider but if I had an intel Mac I'd be trying out all kinds of games.. including some made by the community that haven't got Mac versions out. Like WinROTTGL or eduke32. The sky is the limit actually.
smoketetsuo: (Default)
Apparently Cider can be hacked to run Windows games other than the one that came with it. The compatibility is hit or miss with that kind of hack because those games weren't tailored for Cider but if I had an intel Mac I'd be trying out all kinds of games.. including some made by the community that haven't got Mac versions out. Like WinROTTGL or eduke32. The sky is the limit actually.
smoketetsuo: (G4 Cube Girl)
Apparently Cider can be hacked to run Windows games other than the one that came with it. The compatibility is hit or miss with that kind of hack because those games weren't tailored for Cider but if I had an intel Mac I'd be trying out all kinds of games.. including some made by the community that haven't got Mac versions out. Like WinROTTGL or eduke32. The sky is the limit actually.
smoketetsuo: (Kat Ranger at Computer)
Transgaming just announced a program that will let game makers more quickly and easily bring games to the Mac. It's called Cider. It'll be cool if it works well and it means more simultanious games releases for PC/Mac (as in, every new PC release also has cider to allow it to run on a Mac as well). A great thing is a number of AAA PC titles use a proprietary physics engine called Havok which the company who makes it has been deliberatly pricing out of the reach of companies who bring games over to the Mac so this might be a way around that as you'd be running pretty much the same game on the PC/Mac. The idea is sort of like Wine or Cedega for Linux but for Mac and I guess the companies compile their game using Cider which creates an executable for the Mac... though at this point it doesn't seem like they are going to have a version that lets you run pre-existing games with it you have to get new games that use it and that's because they want to work with the game makers to bring their titles to the Mac simultaneously in the same disc instead of appearing to be working behind their backs I read.

BTW, games using Cider would pretty much just be for the new intel macs because of the way it works. It implements a version of win32 (the program running under all windows applications), directx etc. to run natively in OS X and doesn't emulate any hardware. So that means it wouldn't work on the old PowerPC macs unless they add in intel emulation which would make things much slower than they should be.

They said "TransGaming already has agreements in place with a number of the top tier video game publishers to bring their titles to the Intel Mac. Mac gamers can expect the release of these titles in the next few months." I am very curious as to which publishers and which titles are a part of these first agreements.
smoketetsuo: (Kat Ranger at Computer)
Transgaming just announced a program that will let game makers more quickly and easily bring games to the Mac. It's called Cider. It'll be cool if it works well and it means more simultanious games releases for PC/Mac (as in, every new PC release also has cider to allow it to run on a Mac as well). A great thing is a number of AAA PC titles use a proprietary physics engine called Havok which the company who makes it has been deliberatly pricing out of the reach of companies who bring games over to the Mac so this might be a way around that as you'd be running pretty much the same game on the PC/Mac. The idea is sort of like Wine or Cedega for Linux but for Mac and I guess the companies compile their game using Cider which creates an executable for the Mac... though at this point it doesn't seem like they are going to have a version that lets you run pre-existing games with it you have to get new games that use it and that's because they want to work with the game makers to bring their titles to the Mac simultaneously in the same disc instead of appearing to be working behind their backs I read.

BTW, games using Cider would pretty much just be for the new intel macs because of the way it works. It implements a version of win32 (the program running under all windows applications), directx etc. to run natively in OS X and doesn't emulate any hardware. So that means it wouldn't work on the old PowerPC macs unless they add in intel emulation which would make things much slower than they should be.

They said "TransGaming already has agreements in place with a number of the top tier video game publishers to bring their titles to the Intel Mac. Mac gamers can expect the release of these titles in the next few months." I am very curious as to which publishers and which titles are a part of these first agreements.

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