One genre that the computer is lacking right now is fighting games. There are a lot of people out there that say that computers just aren't good for fighting games. But I believe this is based upon things like:
Ancient History: In the past a most of the fighting games that have come to the PC came to the PC when there weren't very many options for controllers on the PC. Today though most if not all the same controllers that can be used on a console can also be used on a PC. All the accessories for the Xbox360 can be used on the PC too. There's no excuse for controls now except the fact that some people don't have a gamepad controller or are allergic to them. Right now Microsof is trying to push the "Games For Windows" certification program and one of the requirements is to be compatible with the Xbox360 controller. I think that's a good excuse to bring some games that generally are gamepad friendly like fighting games back to the PC. The PC has such a wide range of controllers available for it that you should be able to find a controller to control just about any kind of game that you can think of. Heck some companies make authentic arcade fighter sticks for the PC that can be used for native fighting games too. At one time you couldn't hook up two gamepads to the PC to play a fighting game.. so one player had a gamepad and the other was stuck on the keyboard. This is no longer the case with USB gamepads.
Some people say another reason is because PCs generally have small screens and they think that's not good for fighting games. Well I just have to say that screens on the PC are getting bigger all the time and also there are ways to hook up PCs to large HDTVs and there are Home Theater PCs. Besides.. some people like me don't mind playing any game on a smaller screen.
Shoddy Ports:Most of the games that soured peoples perceptions to fighting games on the PC where rushed ports and or done on systems that didn't have the right technology to support the games like DOS. One of the last 3D fighting games to come to the PC, MK4 didn't even take advantage of the power the PC had to offer over the N64 and PSX. So then the game ended up only requiring a P133 when the Pentium 2 was the current PC system. It could have been an exact copy of the arcade version... and if it had online play (which could only be found on the PC back then) people would have seen it as what it should have been. The best version of that game for the home.
Just the fact that there aren't really any fighting games for the PC coming out right now: Some people don't even have the experience that I outlined above and simply base their assumption on the fact that there are no PC fighting games coming out right now. Just like some people assume that since the 360 has a lot of FPS games then that means that's what it's best suited for. Others assume that since most games on Nintendo are family friendly then that's all the Nintendo system is capable of.
Right now that is practically the only real reason that consoles are better for fighting games than a PC.. simply because they have more fighting games. Most of the fighting games I've played on the PC lately are through emulation and those work great with my PC gamepads. I've also played a native version of Guilty Gear X2 for the PC recently which works just as good as on any console when you use a gamepad with it and just about any PC has enough power to play it nowadays even PCs with integrated graphics. Gametap has put a lot of Neo Geo fighting games on their service and they are doing well with the subscribers there so I think it's about time that we had a fighting game Renaissance on the PC. Capcom is putting Super Puzzle Fighter II Turbo HD Remix edition on Steam for the PC and wikipedia also lists Super Street Fighter II Turbo HD Remix so hopefully this will be the start of it. We just need to start seeing more 3D fighting games come out for the PC again.
What some people don't realize is that some fighting games like Virtua Fighter 5 have been using PC hardware and even PC OS' (Linux in this case) at the arcade for their latest versions.. including a Pentium 4 and a GeForce 6800 which is old by todays standards.
Ancient History: In the past a most of the fighting games that have come to the PC came to the PC when there weren't very many options for controllers on the PC. Today though most if not all the same controllers that can be used on a console can also be used on a PC. All the accessories for the Xbox360 can be used on the PC too. There's no excuse for controls now except the fact that some people don't have a gamepad controller or are allergic to them. Right now Microsof is trying to push the "Games For Windows" certification program and one of the requirements is to be compatible with the Xbox360 controller. I think that's a good excuse to bring some games that generally are gamepad friendly like fighting games back to the PC. The PC has such a wide range of controllers available for it that you should be able to find a controller to control just about any kind of game that you can think of. Heck some companies make authentic arcade fighter sticks for the PC that can be used for native fighting games too. At one time you couldn't hook up two gamepads to the PC to play a fighting game.. so one player had a gamepad and the other was stuck on the keyboard. This is no longer the case with USB gamepads.
Some people say another reason is because PCs generally have small screens and they think that's not good for fighting games. Well I just have to say that screens on the PC are getting bigger all the time and also there are ways to hook up PCs to large HDTVs and there are Home Theater PCs. Besides.. some people like me don't mind playing any game on a smaller screen.
Shoddy Ports:Most of the games that soured peoples perceptions to fighting games on the PC where rushed ports and or done on systems that didn't have the right technology to support the games like DOS. One of the last 3D fighting games to come to the PC, MK4 didn't even take advantage of the power the PC had to offer over the N64 and PSX. So then the game ended up only requiring a P133 when the Pentium 2 was the current PC system. It could have been an exact copy of the arcade version... and if it had online play (which could only be found on the PC back then) people would have seen it as what it should have been. The best version of that game for the home.
Just the fact that there aren't really any fighting games for the PC coming out right now: Some people don't even have the experience that I outlined above and simply base their assumption on the fact that there are no PC fighting games coming out right now. Just like some people assume that since the 360 has a lot of FPS games then that means that's what it's best suited for. Others assume that since most games on Nintendo are family friendly then that's all the Nintendo system is capable of.
Right now that is practically the only real reason that consoles are better for fighting games than a PC.. simply because they have more fighting games. Most of the fighting games I've played on the PC lately are through emulation and those work great with my PC gamepads. I've also played a native version of Guilty Gear X2 for the PC recently which works just as good as on any console when you use a gamepad with it and just about any PC has enough power to play it nowadays even PCs with integrated graphics. Gametap has put a lot of Neo Geo fighting games on their service and they are doing well with the subscribers there so I think it's about time that we had a fighting game Renaissance on the PC. Capcom is putting Super Puzzle Fighter II Turbo HD Remix edition on Steam for the PC and wikipedia also lists Super Street Fighter II Turbo HD Remix so hopefully this will be the start of it. We just need to start seeing more 3D fighting games come out for the PC again.
What some people don't realize is that some fighting games like Virtua Fighter 5 have been using PC hardware and even PC OS' (Linux in this case) at the arcade for their latest versions.. including a Pentium 4 and a GeForce 6800 which is old by todays standards.